Game Designer
I want to create content and convey attitudes that enrich our social interaction and make it a bit better. This thought has particularly influenced the topic of my bachelor thesis, in which I developed a Game for Change that deals with the problem of plastic avoidance in everyday life.
My skills of managing chaos, patience in difficult and time-consuming activities also help me in my spare time in my hobbies: textile handicrafts and bread baking.
I like to communicate and structure. Not only do I reach people, I can get them excited about topics and motivate them - I have seen this in pitches or in team projects through positive feedback.
Junior Game Designer |
July 22 – March 23 |
Designing a public, social multiplayer game Wondershop Oy – Helsinki, Finland |
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Internship |
Jan. – July 2022 |
Game DevelopmentEditorial work on recent developmentsRavensburger AG – Ravensburg, Germany |
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Master of Arts: (1,5) | Sept. 19 – July 2021 |
Conception of Media and GamesSpecialization: analog and digital gamesHarz University of Applied Sciences – Wernigerode, Germany |
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Project LESSoN |
Nov. 2020 – Feb. 2021 |
Game DesignSerious Game Concept for the Parliament of Saxony-AnhaltHarz University of Applied Sciences – Wernigerode, Germany |
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Internship |
May – July 2019 |
Game Design for Serious GamesWorking on 2 AR projectsThe Good Evil GmbH - Cologne, Germany |
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Bachelor of Arts: (1,6) |
Sept. 15 – March 2019 |
Intermedia DesignSpecialization: Serious Games and 2D-ArtTrier University of Applied Sciences – Trier, Germany |
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Internship |
May – June 2018 |
Game Design and MonetizationTingleware Oy – Lahti, Finnland |
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Exchange Semester |
Jan. – May 2018 |
Media Content DesignLAB University of Applied Sciences – Lahti, Finnland |
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General matriculation standard |
March 2015 |
Mons-Tabor-Gymnasium Montabaur – Montabaur, Germany |