Game Designer
I am an enthusiastic game designer with a love for illustration and typography. I like to develop serious games and games, which include both analogue and digital components.
I discovered Game Design through my Bachelor study Intermedia Design at the Trier University of Applied Sciences. There I have studied a good basis in all media fields, then focused on the conception of interactive exhibitions and finally specialised in the field of Game Design.
I want to create content and convey attitudes that enrich our social interaction and make it a bit better. This thought has particularly influenced the topic of my bachelor thesis, in which I developed a Game for Change that deals with the problem of plastic avoidance in everyday life.
My skills of managing chaos, patience in difficult and time-consuming activities also help me in my spare time in my hobbies: textile handicrafts and bread baking.
I like to communicate and structure. Not only do I reach people, I can get them excited about topics and motivate them - I have seen this in pitches or in team projects through positive feedback.
Among my previous projects, I'm particularly proud of my interactive installation "Schau mal!", which I created in 2017 and was on display for several months at various locations in downtown Trier. For this project, I was responsible for customer acquisition and communication with the store owners themselves. Setting up the installation also went easier from exhibition location to exhibition location and numerous experiences in dealing with assignments, customer contact and organization made this project particularly valuable for my personal development.
When I'm not busy with projects, I love playing puzzle and management games because they completely distract me from other tasks and let me switch off. Otherwise you can find me in the choir, because music relaxes me extremely and I enjoy the community and the togetherness.
Internship: Game DevelopmentEditorial work on recent developmentsRavensburger AG – Ravensburg, Germany |
Jan. – July 2022 |
Master of Arts: Conception of Media and Games (1,5)Specialization: analog and digital gamesHarz University of Applied Sciences – Wernigerode, Germany |
Sept. 19 – July 2021 |
Project LESSoN: Game DesignSerious Game Concept for the Parliament of Saxony-AnhaltHarz University of Applied Sciences – Wernigerode, Germany |
Nov. 2020 – Feb. 2021 |
Internship: Game DesignThe Good Evil GmbH - Cologne, Germany |
May – July 2019 |
Bachelor of Arts: Intermedia Design (1,6)Specialization: Serious Games and 2D-ArtTrier University of Applied Sciences – Trier, Germany |
Sept. 15 – March 2019 |
Internship: Game Design and MonetizationTingleware Oy – Lahti, Finnland |
May – June 2018 |
Semester abroad: Media Content DesignLAB University of Applied Sciences – Lahti, Finnland |
Jan. – May 2018 |
General matriculation standardMons-Tabor-Gymnasium Montabaur – Montabaur, Germany |
March 2015 |