Sabine M. Heyne
Game Designer
My name is Sabine.
I am an enthusiastic game and UX designer with a love, for illustration, typography, and a great user experience. I have a special interest for serious games and games, which include both analogue and digital components.
My studies didn't immediately lead me into Game Design, but I also learned the basics for 3D art, graphic design, illustration, animation, and some Scripting. All of these help me to understand my team better and communicate effectively. But especially Interaction Design has made me the designer I am today and shaped what matters most to me.
My goal?
I want to create games and convey attitudes that promote positive change and make the world a bit better.
My ability to deal with chaos and my patience with difficult and time-consuming tasks also help me in my hobbies, such as textile crafts and trying out new recipes.
I enjoy communicating and structuring things. I am not only able to reach people, but also to inspire and motivate them – I have noticed this in pitches and team projects through positive feedback.
When I'm not busy with projects, I enjoy playing puzzle and management games because they completely distract me from other tasks and allow me to switch off.
Otherwise, I spend most of my free time doing volunteer work, especially for We in Games Finland.